On a system mechanics side, the lack of a universal throw or many grounded overheads leads to a lot of characters being entirely unable to mix the opponent on block, leading many to play the timer. ![]() ![]() This leads to some very interesting balance choices, like Joe being incredibly weak, or Sagat's unbelievable defense. It even adds custom endings for every character, giving you more of a reward for going through the story with every character. This game was largely balanced around the singleplayer experience, much like the original. It comes with a multitude of new mechanics that make it insanely unique from the source series, like a 4 button KOF style layout, runs, universal gatling/cancel tables, and the notable lack of a throw on a majority of characters. This is a version of Capcom's Street Fighter 1 with training mode, 11 additional playable characters from the arcade version, and the addition of Cody from Final Fight, alongside fixes to the input system. ![]() Street Fighter 1 Mugen Remake, also called Street Fighter 1 MR or SF1MR, and called Street Fighter ONE in game, is a 2-D fighting game made in Mugen developed by Valkyrie Project.
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